#ifndef BUNNY_H_
#define BUNNY_H_

#include <iostream>
#include <list>
#include <iterator>
#include <vector>
using namespace std;

#include "Element.h"
#include "Simulator.h"

class Bunny : public Element
{
public:
    Bunny(int posX, int posY) : Element(posX, posY)
    {

    };

    void recieveDamage(int damage) {};
    
    void die() {};
    
    void spawn() 
    {};

    void onContact(Element * other)
    {
    };
    
    unsigned int life;
    
    Element * parent;
};

#endif /*BUNNY_H_*/

